Icons for locations in Project Caerus.
I wanted to hand-draw them in order to help communicate the atmosphere of the game through its interface. The styling is inspired by woodcut illustrations, though it is also simplified and cleaned up to aid recognition at a glance. The arrangement of black and white is significantly different in each icon, to make them quickly distinguishable from each other, but they are also tied together visually by the roughly twenty degree slant present in each composition.
To learn more about Project Caerus, visit www.damonwakes.wordpress.com.